tag:blogger.com,1999:blog-41355363767301544402024-02-08T05:03:04.620-08:00Albany HorrorAlbany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.comBlogger27125tag:blogger.com,1999:blog-4135536376730154440.post-22794288678840571032016-12-31T22:45:00.001-08:002016-12-31T22:51:54.829-08:00Saturday, December 31, 2016<div class="MsoNormal">
<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;">Headline: "I've never had this much money in this game" or "Amanda Sharpe, anime folk hero!"</span><br>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><u><span style="line-height: 13px;">Ancient One</span></u><span style="line-height: 13px;"><o:p></o:p></span></span></div>
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Atlach-Nacha - looks the most like Trump!<br>
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<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;"><u>Investigators</u> <o:p></o:p></span></div>
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Patrice Hathaway, the Violinist - Suz (In honor of Rachelle, who is too sick to play :( )<br>
Amanda Sharpe "The Co-ed", the Student - Rob<br>
Joe Diamond, the Private Investigator ("And in this one, he's a little crooked") - Justin</div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;"><br><u>End of Game</u><o:p></o:p></span></div>
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We beat the AO! It took a very long time for him to awaken. We only attacked twice, and he attacked us only once, taking an Ally.<br>
<br></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;"><u>House Rules/Game Setup</u><br>New setup on the table! I'll try to post a picture.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;">AO specifically chosen because he looks like Trump.</span><br>
<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;">Herald, Guardian, and Institution all chosen to suit the President-Elect.</span><br>
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<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;">We chose any investigator we wanted, out of all investigators. </span><br>
<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;">We think we'll end up fighting him, since sealing gates will be too difficult. Justin holds out hope that we can close all of the gates.</span><br>
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<u style="font-family: arial, helvetica, sans-serif;">Expansions in play</u><br>
<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;">Curse of the Dark Pharaoh<br>Dunwich Horror<br>The King in Yellow<br>Kingsport Horror<br>The Black Goat of the Woods<br>Innsmouth Horror<br>The Lurker at the Threshold<o:p></o:p></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;"><br><u>Heralds, Guardians, and Institutions</u><o:p></o:p></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Chosen to align most closely with the impending Trump administration:</span><br>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Herald: Father Dagon (fishy, untrustworthy, and has "plans in motion" - "the Putin of the spirit world," according to Justin)</span><br>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Institution: Organized Crime (duh)</span><br>
<span style="font-family: "arial" , "helvetica" , sans-serif;">Guardian: Hypnos (is this all a bad dream?)</span><br>
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<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;"><br></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><u><span style="line-height: 13px;">Highlights</span></u><span style="line-height: 13px;"><o:p></o:p></span></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="line-height: 13px;"> * Roll to see who'd go first: 1-Rob, 2-Suz, 3-Justin</span></span><br>
<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="line-height: 13px;"> * Patrice and Amanda go shopping at the Curiositie Shoppe because their personal stories both require them to draw Unique Items (Patrice - 2, Amanda - 3)</span></span><br>
<span style="font-family: "arial" , "helvetica" , sans-serif;"> * We are all doing very well with money (thank you, Organized Crime)</span><br>
<span style="font-family: "arial" , "helvetica" , sans-serif;"> * Patrice ends the game with 27 clue tokens. She gives them all to Amanda, who grapples the AO and empties her shotgun into it.</span><br>
<span style="font-family: "arial" , "helvetica" , sans-serif;"> * We were in Other Worlds at the same time often, even benefiting from not being in Arkham for a negative Mythos effect.</span><br>
<span style="font-family: "arial" , "helvetica" , sans-serif;"> * A rumor came and went, thanks to our Egyptian artifacts.</span><br>
<span style="font-family: "arial" , "helvetica" , sans-serif;"> * MANY (3-4?) Mythos cards came out that only caused monster surges and no gates/doom tokens being added.</span></div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-5688755522219828122016-04-23T20:33:00.000-07:002016-04-23T20:33:19.368-07:00Saturday, April 23, 2016<div class="MsoNormal">
<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;">Headline: "Bokrug, we will come back for you!"</span><br />
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><u><span style="line-height: 13px;">Ancient One</span></u><span style="line-height: 13px;"><o:p></o:p></span></span></div>
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Bokrug<br />
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<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;"><u>Investigators</u> (in the order they were chosen)<o:p></o:p></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;">Lola Hayes, the Actress - Justin</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;">Monterey Jack, the Archaeologist - Susan</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;">George Barnaby, the Lawyer - Rob</span><br />
Jenny Barnes, the Dilettante - Justin<br />
William Yorick, the Gravedigger - Susan<br />
Kate Winthrop, the Scientist - Rob</div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;"><br /><u>End of Game</u><o:p></o:p></span></div>
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We got tired. 6/12 or 13 doom tokens, and we were pooped.<br />
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<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;"><u>House Rules/Game Setup</u><br />Justin selected Bokrug because we had never played him before.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;"><br /></span><span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;">Rob randomly selected 6 investigators, and we took turns selecting two each, ala gym class.</span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;">This was a fun, new way to choose the investigators.</span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;"><br /><u>Expansions in play</u><br />Curse of the Dark Pharaoh<br />Dunwich Horror<br />The King in Yellow<br />Kingsport Horror<br />The Black Goat of the Woods<br />Innsmouth Horror<br />The Lurker at the Threshold<o:p></o:p></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif; line-height: 13px;"><br /><u>Heralds, Guardians, and Institutions</u><o:p></o:p></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="line-height: 13px;">[none]</span></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><u><span style="line-height: 13px;">Highlights</span></u><span style="line-height: 13px;"><o:p></o:p></span></span></div>
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<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="line-height: 13px;"> * Hound of Tindolos was the first monster drawn...</span></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="line-height: 13px;">* Due to the monster trophies he starts with, Yorrick was able to complete his personal story on the first turn by being blessed.</span></span><br />
<span style="font-family: "arial" , "helvetica" , sans-serif;"><span style="line-height: 13px;">* My lawyer is tainted, wanted and his allies get devoured... I think he is Better Call Sal.-Rob</span></span></div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-57656166708272344792015-08-23T18:32:00.000-07:002015-08-23T18:33:31.594-07:00Sunday, August 23, 2015<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Headline: "Gates or Death?"</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><u><span style="line-height: 13px;">Ancient One</span></u><span style="line-height: 13px;"><o:p></o:p></span></span></div>
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Tsathoggua<br />
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<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><u>Investigators</u><o:p></o:p></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Wendy Adams, the Urchin</span><span style="font-family: Arial, Helvetica, sans-serif;"> - Susan</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Patrice Hathaway, the Violinist - Rachelle</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Luke Robinson, the Dreamer - Rob</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Diana Stanley, the Reformed Occultist - Justin ("Or so she claims!")</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>End of Game</u><o:p></o:p></span></div>
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6 gates sealed, 9/13 doom tokens<br />
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<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><u>House Rules/Game Setup</u><br />Rachelle selected Nyogtha because we had never played him before.We randomly selected the AO and decided to keep it.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Each player chose his/her own character.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>Expansions in play</u><br />Curse of the Dark Pharaoh<br />Dunwich Horror<br />The King in Yellow<br />Kingsport Horror<br />The Black Goat of the Woods<br />Innsmouth Horror<br />The Lurker at the Threshold<o:p></o:p></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>Heralds, Guardians, and Institutions</u><o:p></o:p></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">[none]</span></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><u><span style="line-height: 13px;">Highlights</span></u><span style="line-height: 13px;"><o:p></o:p></span></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * The Hound of Tindolos is ridiculous! Don't mess with that.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * Patrice had a lot of friends riding on the motorcycle with her.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * Diana had 9 monster trophies (monsters, not toughness) by the end of game.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * Wendy had 4 gate trophies by the end of game.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * We discarded a second rumor, and the first never was activated.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * There's a really sucky card that gets rid of all of the clue tokens on the board.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * There's a really cool card that would let you summon the AO and lower the number of doom tokens on its track.</span></span></div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-63416391567109062402015-01-03T15:18:00.001-08:002015-01-03T15:22:18.710-08:00Saturday, January 3, 2015<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Headline: "Ellie's First Arkham Horror Game"</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><u><span style="line-height: 13px;">Ancient One</span></u><span style="line-height: 13px;"><o:p></o:p></span></span></div>
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Nyogtha, Tendrils from Below<br />
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<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><u>Investigators</u><o:p></o:p></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Akachi Onyele, the Shaman - Susan</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Darrell Simmons, the Photographer - Robbi (left after several turns)</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Patrice Hathaway, the Violinist - Rachelle (did you have to ask? ;) )</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Ursula Downs, the Explorer - Young James (started on 3rd turn)</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Wendy Adams, the Urchin - Rob</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Silas Marsh, the Sailor - Justin (started on 4th turn)</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>End of Game</u><o:p></o:p></span></div>
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1. Silas Marsh passes his personal story, seals the last gate, and is devoured.<br />
If we kept playing...<br />
2. Ursula comes back from The Underworld and closes and seals the gate.<br />
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<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><u>House Rules/Game Setup</u><br />Rachelle selected Nyogtha because we had never played him before.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Each player was given 4 investigators to choose from.</span></div>
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<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>Expansions in play</u><br />Curse of the Dark Pharaoh<br />Dunwich Horror<br />The King in Yellow<br />Kingsport Horror<br />The Black Goat of the Woods<br />Innsmouth Horror<br />The Lurker at the Threshold<o:p></o:p></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>Heralds, Guardians, and Institutions</u><o:p></o:p></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">[none]</span></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><u><span style="line-height: 13px;">Highlights</span></u><span style="line-height: 13px;"><o:p></o:p></span></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * Susan was the first player on the first turn. She encountered a Leng Spider, used all of her skills and cards, and couldn't beat it (needed 2 successes, had many dice, used Patrice's clues, ultimately did not succeed). Got injured. An auspicious beginning...</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * Rob, to Robbi: "Injuries are fun! Just ask Susan..."</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> Susan: "What? I can't hear you." (Hearing Loss Injury)</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * Silas Marsh, monster curbstomper extraordinaire, made a very lovely fingerpainting while recovering at the Asylum. It inspires children to this day.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * Ursula learned from being lost in <strike>Atlantic</strike> City of the Great Race and found Find Gate!</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * Wendy Adams hung out in the Woods a lot and finally achieved their goal of becoming a bona fide gang member</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * Committing an act of benevolent terrorism, Wendy Adams' bomb spectacularly failed to explode. At all. Due to the other investigators totally stealing the glory</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * Wendy placed her time bomb, called a cultist to get killed by it, and gave Ursula the Elder Sign on her way into The Underworld (Ursula was on her way out). They had a touching interaction, discussing female badassery, and Wendy stole a bunch of Ursula's shit (derringer and kerosene).</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * 4 hour game</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"><br /></span></span></div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-59508201482890097002014-02-21T21:15:00.000-08:002014-02-21T21:15:01.721-08:00Friday, February 21, 2014<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Headline: "lots of people got injured and devoured." or "it's good to have a plan at the beginning."</span><br />
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<span style="font-family: Arial, Helvetica, sans-serif;"><u><span style="line-height: 13px;">Ancient One</span></u><span style="line-height: 13px;"><o:p></o:p></span></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">Ghatanothoa</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"><br /></span></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><u>Investigators</u><o:p></o:p></span></div>
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<span style="font-family: Arial, Helvetica, sans-serif;">Trish Scarborough, the Spy - Susan (new person!)</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Charlie Kane, the Politician - Susan (new person!)</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Wilson Richards, the Handyman - Rachelle</span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Carolyn Fern, the Psychologist - Rachelle</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Lola Hayes, the Actress - Rob</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Silas Marsh, the Sailor - Rob</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Luke Robinson, the Dreamer - Rob</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>End of Game</u><o:p></o:p></span></div>
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We beat him! (sorta)</div>
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<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>House Rules/Game Setup</u><br />Rachelle randomly selected 3 Ancient Ones, and Susan selected </span><span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Ghatanothoa</span><span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"> from those three. We had not played against him yet.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /></span><span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">We elected not to use Heralds, Guardians, or Institutions.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /></span><span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">We each chose two characters from all of them.</span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>Expansions in play</u><br />Curse of the Dark Pharaoh<br />Dunwich Horror<br />The King in Yellow<br />Kingsport Horror<br />The Black Goat of the Woods<br />Innsmouth Horror<br />The Lurker at the Threshold<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>Heralds, Guardians, and Institutions</u><o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">[none]</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif;"><u><span style="line-height: 13px;">Highlights</span></u><span style="line-height: 13px;"><o:p></o:p></span></span></div>
<div class="MsoListParagraphCxSpFirst" style="margin-left: 0.25in; text-indent: -0.25in;">
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * Silas got devoured by </span></span><span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px; text-indent: 0px;">Ghatanothoa! He picked up 3 clues when going to Devil Reef.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px; text-indent: 0px;"> * Luke never made it out of the Dreamlands...</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px; text-indent: 0px;"> * Rob went to bed at 8 or 9 doom tokens. It was a long and rough game for him, full of bad luck.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px; text-indent: 0px;"> * Lola, Charlie, and Wilson made it to the end. They fought hard. They would not have lasted one more AO attack.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px; text-indent: 0px;"> * Unfortunately, we didn't exactly read the AO's card carefully: "Each investigator's attack against G deals one less success than normal." We probably should have lost.</span></div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-29440420637797966582014-01-03T21:16:00.002-08:002014-01-03T21:59:43.267-08:00Friday, January 3, 2014<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Headline: "A Midwinter's Night Dream" or "We whipped it, we whipped it good"<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif;"><u><span style="line-height: 13px;">Ancient One</span></u><span style="line-height: 13px;"><o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">Zhar</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"><br /></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><u>Investigators</u><o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif;">Luke Robinson, the Dreamer - Susan</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Amanda Sharpe, the Student - Rob</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Joe Diamond, the Private Eye - Justin </span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Patrice Hathaway, the Violinist - Rachelle</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Mandy Thompson, the Researcher - Robbilee</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Gloria Goldberg, the Author - "Young" James</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>End of Game</u><o:p></o:p></span></div>
<div class="MsoNormal">
We closed and sealed 6 gates, with 10/11 doom tokens on the track. That was a close one!</div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>House Rules/Game Setup</u><br />Robbi randomly selected 3 Ancient Ones, and James selected Zhar from those three. </span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">Since t</span></span><span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">his is James's first Arkham Horror game, and some of us are very tired (we're starting at 9pm), we elected not to use Heralds, Guardians, or Institutions.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">We each chose a character of our choice, once we realized how tough Zhar was going to be (why do the new players always choose such tough AOs?). Then we determined relationships:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">Luke and Amanda: Business Associates</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">Patrice and Mandy: Socially Connected</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">Joe and Gloria: Collectors</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>Expansions in play</u><br />Curse of the Dark Pharaoh<br />Dunwich Horror<br />The King in Yellow<br />Kingsport Horror<br />The Black Goat of the Woods<br />Innsmouth Horror<br />The Lurker at the Threshold<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>Heralds, Guardians, and Institutions</u><o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">[none]</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif;"><u><span style="line-height: 13px;">Highlights</span></u><span style="line-height: 13px;"><o:p></o:p></span></span></div>
<div class="MsoListParagraphCxSpFirst" style="margin-left: 0.25in; text-indent: -0.25in;">
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"> * The game started with Justin and James dropping all of the little tokens on the floor.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">* Then Justin spent ~1 hour describing every aspect of the game to James in great detail.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">* Due to the rumor drawn on the 2nd turn, the 1st player ends up having to draw Innsmouth Look cards. When it's Rob's turn, he has to draw THREE of them.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">* Rachelle's and Robbi's relationship comes in really handy - they end up getting a lot of Allies. It's pretty cool to be Socially Connected. Rachelle had 3 allies in the end: Anna, Ruby, and some other dude.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">* Rob exclaims "I'm just a sexy student, all I have is a professor!" in reference to how much money someone had during a play. All he has is professor Morgan.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">* For an extended period of time, we had the Environment (Mystic) Mythos card "Noden's Favor," which made it cost 2 fewer clue tokens to seal gates. Woohoo!</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">* Robbi wins the game as she rolls to close and seal the final gate. Patrice gave Mandy a few clues to help out at the end. Also of note, Robbi allowed Greta to sit on her lap for the final roll. :)</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">* While waiting around for the last few investigators to return to Arkham and close and seal the final gates, Luke and Gloria blessed a few other investigators.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">* Susan actually went insane from her bad luck, consistently missing horror check rolls.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">* "It was a wonderful experience," notes James.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">* "I'm sleepy," notes Rob.</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;"><br /></span></span></div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-2742141193221930062013-11-16T19:41:00.001-08:002013-11-16T19:41:55.580-08:00Saturday, November 16, 2013<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Headline: "Goat Game."<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif;"><u><span style="line-height: 13px;">Ancient One</span></u><span style="line-height: 13px;"><o:p></o:p></span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Shub-Niggurath<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>Investigators</u><o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif;">Ursula Downs, the Explorer - Susan</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Roland Banks, the Fed - Rob</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Carolyn "Tell Me About Your Mother" Fern, the Psychologist - Justin </span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Marie Lambeau, the Entertainer - Rachelle</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>End of Game</u><o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif;">We tried to seal gates, only got 5 (we were one turn away), and Shub woke up. </span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">We fought hard and lost good men and women along the way. </span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Roland Banks was the first to go, being tired after single-handedly defeating the Dunwich Horror.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Ursula followed, screaming "Take Me Instead!"</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">The only memory remaining of Carolyn Fern were patrons of Hibb's Roadhouse who complained she was a sore loser, having threatened them with a flamethrower rather than paying up at a card game.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif;">Marie saved the day, with one final possible dice throw that had the one necessary success.</span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>House Rules/Game Setup</u><br />Rob specifically chose Shub-Niggurath and the corresponding Herald, Black Goat of the Woods.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Based on that, Justin and Rob chose Hypnos as Guardian and The Bureau of Investigations as Institution.</span><br />
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /></span>
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">We each chose a character from four dealt at random. Then we determined relationships:<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Ursula and Roland – Take Me Instead<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;">Carolyn and Marie – Hunted<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>Expansions in play</u><br />Curse of the Dark Pharaoh<br />Dunwich Horror<br />The King in Yellow<br />Kingsport Horror<br />The Black Goat of the Woods<br />Innsmouth Horror<br />The Lurker at the Threshold<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /><u>Heralds, Guardians, and Institutions</u><o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">Black Goat of the Woods</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">Hypnos</span></span><br />
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">The Bureau of Investigations</span></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif; line-height: 13px;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, Helvetica, sans-serif;"><u><span style="line-height: 13px;">Highlights</span></u><span style="line-height: 13px;"><o:p></o:p></span></span></div>
<div class="MsoListParagraphCxSpFirst" style="margin-left: 0.25in; text-indent: -0.25in;">
<span style="font-family: Arial, Helvetica, sans-serif;"><span style="line-height: 13px;">It was a tough game, with lots of twists and turns. It looked bleak for a while, but there was always a glimmer of hope, as Rob reminded us.</span></span></div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-79060335277292681762013-10-05T10:29:00.001-07:002013-10-05T10:29:48.695-07:00Friday-Saturday, October 4-5, 2013<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Headline: "The Lurker at Susan’s
Birthday”<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;"><br /></span></div>
<div class="MsoNormal">
<u><span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Ancient One</span></u><span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;"><o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Cthugha<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;"><br />
<u>Investigators</u><o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Mandy Thompson, the Researcher – Rob<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Minh Thi Phan, the Secretary – Rob<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Lily Chen, the Martial Artist – Susan<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Rita Young, the Athlete - Susan<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;"><br />
<u>End of Game</u><o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">We closed and sealed 6 gates. The next Mythos card would have burst open a
sealed gate and added the final doom token.
We sealed them just in the nick of time!<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;"><br />
<u>House Rules/Game Setup</u><br />
Susan received The Lurker at the Threshold from Rachelle and Justin for a
birthday present and we took it out for a spin.
We each chose two characters from eight drawn at random and then drew one
relationship card each for the characters that we played.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Mandy and Minh Thi – Friendly Rivals<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Lily and Rita – Fellow Travelers<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;"><br />
<u>Expansions in play</u><br />
Curse of the Dark Pharaoh<br />
Dunwich Horror<br />
The King in Yellow<br />
Kingsport Horror<br />
The Black Goat of the Woods<br />
Innsmouth Horror<br />
The Lurker at the Threshold<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;"><br />
<u>Heralds, Guardians, and Institutions</u><o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Nodens<br />
Organized Crime<br />
Lurker at the Threshold (not too bad, as long as you don't accept Power)<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;"><br /></span></div>
<div class="MsoNormal">
<u><span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Highlights</span></u><span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;"><o:p></o:p></span></div>
<div class="MsoListParagraphCxSpFirst" style="margin-left: .25in; mso-add-space: auto; mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: Symbol; font-size: 10pt; line-height: 107%;">·<span style="font-family: 'Times New Roman'; font-size: 7pt; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Minh Thi took Foolish the Cat as a
Bound Ally due to the first Reckoning card.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="margin-left: .25in; mso-add-space: auto; mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: Symbol; font-size: 10pt; line-height: 107%;">·<span style="font-family: 'Times New Roman'; font-size: 7pt; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Rita defeated the Dunwich Horror with
the Flute of the Outer Gods. Cool!<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="margin-left: .25in; mso-add-space: auto; mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: Symbol; font-size: 10pt; line-height: 107%;">·<span style="font-family: 'Times New Roman'; font-size: 7pt; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">On the establishing Mythos card, 2
rumors were initially drawn and discarded.
Thanks, rules!<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="margin-left: .25in; mso-add-space: auto; mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: Symbol; font-size: 10pt; line-height: 107%;">·<span style="font-family: 'Times New Roman'; font-size: 7pt; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">We dispelled a rumor: Virulent Disease. No one fell victim to the illness.<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="margin-left: .25in; mso-add-space: auto; mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: Symbol; font-size: 10pt; line-height: 107%;">·<span style="font-family: 'Times New Roman'; font-size: 7pt; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Minh Thi completed her Personal Story
and chose Young Zoog, the Otter, which got rid of Foolish, the Bound Ally. [Cheating?]<o:p></o:p></span></div>
<div class="MsoListParagraphCxSpMiddle" style="margin-left: .25in; mso-add-space: auto; mso-list: l0 level1 lfo1; text-indent: -.25in;">
<!--[if !supportLists]--><span style="font-family: Symbol; font-size: 10pt; line-height: 107%;">·<span style="font-family: 'Times New Roman'; font-size: 7pt; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Lily Chen, famous for lots of sanity
and stamina, as well as restoring both to herself during upkeep, has two
Allies: Sir William Brinton and Duke,
each of whom extend her maximum sanity and stamina. Since the Allies were not really of any use, she ended up discarding them both to get her maximum sanity and stamina restored.<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: Symbol; font-size: 10pt; line-height: 107%;">·<span style="font-family: 'Times New Roman'; font-size: 7pt; line-height: normal;">
</span></span><!--[endif]--><span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Minh Thi used the new card, Key Of
Something-Or-Other, to enter a gate.
Neat card!<o:p></o:p></span></div>
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</span></span><!--[endif]--><span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Lily Chen used the new spell Plumb of
Something to get Mandy back from an Other World. Neat card!<o:p></o:p></span></div>
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</span></span><!--[endif]--><span style="font-family: Arial, sans-serif; font-size: 10pt; line-height: 107%;">Rita ended up as Deputy with
Necrophobia, Cracked Ribs, and was Despondent.
BUT she had 2 kerosene weapons and 2 Molitov cocktails. Don’t mess with crazy! She’ll burn your house down.<o:p></o:p></span></div>
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Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-11123019394779542452013-08-17T20:17:00.002-07:002013-08-17T20:17:45.222-07:00Saturday, August 17, 2013<i style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;">Headline</i><span style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;">: "Rubble Rubble" [ala Hamburgler]</span><br />
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<u><span style="background-color: none; color: white;">Ancient One</span></u><br />
Shudde M'ell<br />
<span style="background-color: none; color: white;"><br /><u>Investigators</u></span><br />
<span style="background-color: none; color: white;">Luke Robinson, the Dreamer - Susan</span><br />
<span style="background-color: none; color: white;">Vincent Lee, the Physician - Rob</span><br />
<span style="background-color: none; color: white;">Jacqueline Fine, the Psychic - Justin</span><br />
<span style="background-color: none; color: white;">Mandy Thompson, the Researcher - Rachelle</span><br />
<span style="background-color: none; color: white;"><br /><u>End of Game</u></span><br />
We fought and defeated Shudde M'ell<br />
<span style="background-color: none; color: white;"><br /><u>House Rules/Game Setup</u><br />Rachelle randomly chose 3 AOs, and we picked Shudde M'ell, since we hadn't played him in a while.</span><br />
<span style="background-color: none; color: white;"><br /></span>
<span style="background-color: none; color: white;">We chose Investigators out of 4 random ones based on their anticipated balancing of abilities and skills, and based on their "Personal Stories." We're using both the Personal Stories and the "Relationship" cards this time. </span><br />
<span style="background-color: none; color: white;"><br /><u>Expansions in play</u><br />Curse of the Dark Pharaoh<br />Dunwich Horror<br />The King in Yellow<br />Kingsport Horror<br />The Black Goat of the Woods<br />Innsmouth Horror</span><br />
<span style="background-color: none; color: white;"><br /></span><span style="background-color: none; color: white;"><u>Heralds, Guardians, and Institutions</u></span><br />
Rachelle chose these at random:<br />
Tulzscha, The Freen Flame<br />
Hypnos, Lord of Sleep<br />
Miskatonic University, Academic Institution<br />
<br />
<span style="background-color: none; color: white;"><u>Highlights</u></span><br />
<span style="background-color: none; color: white;">* Rob's character's story required him to discard 5 clues. He started with the spell "Vision Quest," which allows him to pick up clues from an entire neighborhood, which sped up the process of passing the personal story!</span><span style="background-color: none; color: white;"><br /></span><br />
<span style="background-color: none; color: white;">* Rob's guy's special ability is to restore stamina. However, he constantly won items, etc., that allowed him to get MORE stamina.</span><br />
<span style="background-color: none; color: white;">* Susan's guy was about to sacrifice the ally Basil Elton to the AO to skip an attack, but she didn't need to. The investigators beat Shudde. Basil! It's summertime currently, with really great basil. ;)</span></div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-67192712452276875802013-07-04T16:48:00.001-07:002013-07-04T16:51:14.948-07:00Thursday, July 4, 2013<i style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;">Headline</i><span style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;">: "I've got a raging clue right now."</span><br />
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<u><span style="background-color: none; color: white;">Ancient One</span></u><br />
Quachil Uttaus<br />
<span style="background-color: none; color: white;"><br /><u>Investigators</u></span><br />
<span style="background-color: none; color: white;">Patrice Hathaway, the Violinist - Susan</span><br />
<span style="background-color: none; color: white;">Akachi Onyele, the Shaman - Susan (artistic and spiritual ladies!)</span><br />
<span style="background-color: none; color: white;">Luke Robinson, the Dreamer - Rob<br />Wendy Adams, the Urchin - Rob (losers. on purpose.)</span><br />
<span style="background-color: none; color: white;">Norman Withers, the Astronomer - Robbi</span><br />
<span style="background-color: none; color: white;">Kate Winthrop, the Scientist - Robbi (sciency theme! )</span><br />
<span style="background-color: none; color: white;"><br /><u>End of Game</u></span><br />
We sealed 6 gates! (1 Elder Sign, otherwise, Patrice's clues)<br />
9/12 doom tokens<br />
<span style="background-color: none; color: white;"><br /><u>House Rules/Game Setup</u><br />We chose Investigators based on their anticipated balancing of abilities and skills, and based on their "Personal Stories." We're using both the Personal Stories and the "Relationship" cards this time. </span><br />
<span style="background-color: none; color: white;"><br /></span><span style="background-color: none; color: white;">Robbi randomly selected the AO, guardian, herald, and institution.<br /><br /><u>Expansions in play</u><br />Curse of the Dark Pharaoh<br />Dunwich Horror<br />The King in Yellow<br />Kingsport Horror<br />The Black Goat of the Woods<br />Innsmouth Horror</span><br />
<span style="background-color: none; color: white;"><br /></span><span style="background-color: none; color: white;"><u>Heralds, Guardians, and Institutions</u></span><br />
The Dunwich Horror<br />
Nodens<br />
Bureau of Investigations<br />
<br />
<span style="background-color: none; color: white;"><u>Highlights</u></span><br />
<span style="background-color: none; color: white;">* A couple of Other World encounters that give/could give lots of $.</span><br />
<span style="background-color: none; color: white;">* Norman was the first player 3 times in a row! (Due to the AO's Dust Deck.)</span><br />
<span style="background-color: none; color: white;">* Kate failed her personal story, which made her unable to seal gates with clues. However, she had an encounter that gave her a unique item: an Elder Sign!</span><br />
<span style="background-color: none; color: white;">* We ran out of clue tokens (=none more in the box) a couple of times, largely due to Akachi passing her personal story and getting all of the unstable locations loaded with clues. Also, an encounter or Mythos card caused all of the adjacent areas to a rift to be filled with 2 clues each!</span><br />
<span style="background-color: none; color: white;">* Rob and Suz have been watching a lot of "Arrested Development," to catch up and watch the new shows. Suz's character Patrice got Eric Colt as an Ally - "ERIC COLT!!" [get it? "STEVE HOLT!"]</span><br />
* This AO would have been terrible to fight (attack = devouring the first player). It's a good thing we went for sealing the gates.<br />
* This was the first time we used the new dice! (red & purple with gold pips)</div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-42972363259448565402013-04-01T19:49:00.001-07:002013-04-01T20:03:57.002-07:00Monday, April 1, 2013<br />
<i style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;">Headline</i><span style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;">: "We won! APRIL FOOLS!"</span><br />
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<u><span style="background-color: none; color: white;">Ancient One</span></u><br />
Cthugha<br />
<span style="background-color: none; color: white;"><br /><u>Investigators</u></span><br />
<span style="background-color: none; color: white;">Ursula Downs, the Explorer - Susan</span><br />
<span style="background-color: none; color: white;">Monterey Jack, the Archaeologist - Susan (exciting people doing exciting things!)</span><br />
<span style="background-color: none; color: white;">Anges Baker, the Waitress - Rob<br />Daisy Walker, the Librarian - Rob (both strong, magical people)</span><br />
<span style="background-color: none; color: white;">Norman Withers, the Astronomer - Justin</span><br />
<span style="background-color: none; color: white;">Minh Thi Phan - Justin (academic theme! Norman's special skill is sweet, and Minh is his secretary )</span><br />
<span style="background-color: none; color: white;"><br /><u>End of Game</u></span><br />
We lost the final battle.<br />
<span style="background-color: none; color: white;"><br /><u>House Rules/Game Setup</u><br />We chose Investigators based on their anticipated balancing of abilities and skills, and based on their "Personal Stories." We're using both the Personal Stories and the "Relationship" cards this time. </span><br />
<span style="background-color: none; color: white;"><br /></span><span style="background-color: none; color: white;">Justin selected Cthugha as AO at random.<br /><br /><u>Expansions in play</u><br />Curse of the Dark Pharaoh<br />Dunwich Horror<br />The King in Yellow<br />Kingsport Horror<br />The Black Goat of the Woods<br />Innsmouth Horror</span><br />
<span style="background-color: none; color: white;"><br /></span><span style="background-color: none; color: white;"><u>Heralds, Guardians, and Institutions</u></span><br />
Father Dagon<br />
Bast<br />
Bureau of Investigations<br />
<br />
<span style="background-color: none; color: white;"><u>Highlights</u></span><br />
<span style="background-color: none; color: white;">* Minh's synergy is doubled with the VOICE OF RA.</span><br />
* Norman and Minh got pulled through a gate during a mythos phase. Norman came back due to his other world encounter and Minh then used find gate to follow him back. They closed and sealed the gate the turn after they were pulled through.<br />
* We were only able to get rid of 8/13 doom tokens, even with Norman's special Personal Story removing 2 of them at the start of battle.<br />
* Agnes and Daisy were Book Club members (relationship card), making it possible for Agnes to read anything Daisy read, and Daisy could read tomes without losing sanity (librarian).</div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-83725315542134370222013-03-30T18:33:00.000-07:002013-03-31T07:04:32.972-07:00Saturday, March 30, 2013<i style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;">Headline</i><span style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;">: "Eihort Sealing Gates, Part Deux <3"</span><br />
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<u><span style="background-color: none; color: white;">Ancient One</span></u><br />
Eihort<br />
<span style="background-color: none; color: white;"><br /><u>Investigators</u></span><br />
<span style="background-color: none; color: white;">Gloria Goldberg, the Author - Susan</span><br />
<span style="background-color: none; color: white;">Akachi Onyele, the Shaman - Susan (she chose women for Women's History Month)</span><br />
<span style="background-color: none; color: white;">Patrice Hathaway, the Violinist - Rob<br />Jim Culver, the Musician - Rob (he chose both musicians :))</span><br />
<span style="background-color: none; color: white;">Dexter Drake, the Magician - Justin</span><br />
<span style="background-color: none; color: white;">Hank Samson, the Farmhand - Justin (one magical investigator, one physical investigator, first time with Hank)</span><br />
<span style="background-color: none; color: white;"><br /><u>End of Game</u></span><br />
Sealed gates. No bursts.<br />
<span style="background-color: none; color: white;"><br /><u>House Rules/Game Setup</u><br />We chose Investigators based on their anticipated balancing of abilities and skills, and based on their "Personal Stories." We're using both the Personal Stories and the "Relationship" cards this time. </span><br />
<span style="background-color: none; color: white;"><br /></span><span style="background-color: none; color: white;">Justin selected Eihort as AO at random.<br /><br /><u>Expansions in play</u><br />Curse of the Dark Pharaoh<br />Dunwich Horror<br />The King in Yellow<br />Kingsport Horror<br />The Black Goat of the Woods<br />Innsmouth Horror</span><br />
<span style="background-color: none; color: white;"><br /></span><span style="background-color: none; color: white;"><u>Heralds, Guardians, and Institutions</u></span><br />
Dunwich Horror<br />
Nodens<br />
Organized Crime<br />
<br />
<span style="background-color: none; color: white;"><u>Highlights</u></span><br />
<span style="background-color: none; color: white;">* We started off with the "Clothing Drive" Environment, which had caused us to lose in a previous game, so it was not a good sign. However, since we had Organized Crime going on, we were still able to buy Unique Items no matter where we were.</span><br />
<span style="background-color: none; color: white;">* Gloria, the author, continually draws tomes (while hoping to draw weapons).</span><br />
<span style="background-color: none; color: white;">* Gloria also pulled an Ayn Rand and refused to donate money to a needy family in front of the bank.</span><br />
<span style="background-color: none; color: white;">* There were many retainers due to the organized crime, and near the end there were also many blessings.</span><br />
<span style="background-color: none; color: white;">* It was a relatively short and straight-forward game. We did not have to change strategies.</span><br />
<span style="background-color: none; color: white;">* No one used their relationships.<br />* Only half of the investigators passed their Personal Stories. None failed.</span><br />
<span style="background-color: none; color: white;">* Dexter's skill was "Criminal," which combined nicely with the Organized Crime institution...</span></div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-83105836515094424472013-03-23T14:45:00.003-07:002013-03-30T18:33:42.976-07:00Saturday, March 23, 2013<br />
<span style="background-color: none; color: white;"><i style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;">Headline</i><span style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;">: "Epic Adventure Begins!"</span></span><br />
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<u><span style="background-color: none; color: white;">Ancient One</span></u><br />
Abhoth<br />
<span style="background-color: none; color: white;"><br /><u>Investigators</u></span><br />
<span style="background-color: none; color: white;">Joe Diamond, the Private Eye - Susan</span><br />
<span style="background-color: none; color: white;">Patrice Hathaway, the Violinist - Susan<br />Tony Morgan, the Bounty Hunter - Rob</span><br />
<span style="background-color: none; color: white;">Luke Robinson, the Dreamer - Rob</span><br />
<span style="background-color: none; color: white;"><br /><u>End of Game</u></span><br />
<span style="background-color: none; color: white;">Our first strategy: Complete "Personal Stories" and just have a good time.</span><br />
<span style="background-color: none; color: white;">Our second strategy: "Oh look! We have closed almost all of the gates!" Close all gates.</span><br />
<span style="background-color: none; color: white;">Our final strategy: Beat up Abhoth. Many gates opened, making our second strategy futile.</span><br />
<span style="background-color: none; color: white;"><br /></span>
<span style="background-color: none; color: white;">We won! We only needed to get rid of all of our clues, a few gate and monster trophies, and very few items. Patrice had the "Changed" card in the end, which allowed for her to gain more clues.<br /><br /><u>House Rules/Game Setup</u><br />We chose Investigators based on their anticipated balancing of abilities and skills, and based on their "Personal Stories," which we were using for the first time this game. </span><br />
<span style="background-color: none; color: white;"><br /></span>
<span style="background-color: none; color: white;">Rob selected Abhoth as AO at random. Susan's reaction: Patrice will come in handy for the Attack ("Each investigator must discard a total of 3 Clue tokens, monster trophies, gate trophies, and/or Items or be devoured.")<br /><br /><u>Expansions in play</u><br />Curse of the Dark Pharaoh<br />Dunwich Horror<br />The King in Yellow<br />Kingsport Horror<br />The Black Goat of the Woods<br />Innsmouth Horror</span><br />
<span style="background-color: none; color: white;"><br /></span>
<span style="background-color: none; color: white;"><u>Heralds and Guardians</u></span><br />
Nodens<br />
Tulzscha (but with Abhoth, there are no Cultists! ha!)<br />
<span style="background-color: none; color: white;"><br /><u>Highlights</u></span><br />
<span style="background-color: none; color: white;">* On the first turn, Patrice and Joe meet up in the Graveyard to exchange stuff, and they both have encounters that would give them Allies, but they don't qualify.</span><br />
<span style="background-color: none; color: white;">* There was a monster surge, followed by "Manhunt in Arkham" (Mythos card), which sent all monsters 'in locations' back to the cup.</span><br />
<span style="background-color: none; color: white;">* Not a "highlight," more like a lowlight: Patrice constantly made bad rolls. So much for an abundance of extra clues.<br />* Luke is usually pretty lame, but even though he failed his "Personal Story," he became pretty badass in the end.</span><br />
<span style="background-color: none; color: white;">* "The Great Ritual" rumor was dispelled, giving everyone 2 clues - very helpful in defending against Abhoth.</span><br />
<span style="background-color: none; color: white;">* There were very few monsters out, in general, until the end, when we decided to stop trying to close gates and just get ready to fight. There were a few monster surges then, and that brought out a few Children of Aboth, but they were always avoided by evade checks, by gates being closed with their symbol, or by encounters or Mythos cards that returned monsters in certain areas to the cup.</span><br />
<span style="background-color: none; color: white;"><br /></span>
<span style="background-color: none; color: white;"><u>Continuing the Game...</u></span><br />
<span style="background-color: none; color: white;">If we choose to keep playing with these characters, this is what they had when they won:</span><br />
<br />
<b>Joe</b><br />
Skills: Sneak<br />
Allies: Ryan Dean<br />
Injury/Madness: Anxiety<br />
Common Items: Axe, Cross, Shotgun<br />
Unique Items: The Light of Reason, Golden Sword of Y'ha-Talla<br />
Spells: Dread Curse of Azathoth x2<br />
Other: 5 toughness of monster trophies, 1 gate trophy<br />
Clues: none<br />
$: none<br />
Stamina/Sanity: 3/3<br />
Personal Story: not passed or failed<br />
Speed: 4<br />
Fight: 5<br />
Lore: 2<br />
Location: River Docks<br />
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<b>Patrice</b><br />
Skills: Bravery, Painter<br />
Allies: David Packard<br />
Injury/Madness: -<br />
Common Items: Flamethrower, Dark Cloak<br />
Unique Items: Soul Gem, Sacrifices To Make<br />
Spells: -<br />
Other: 1 gate trophy, Blessing, Blessing of Noden (+1 Horror), Changed, The Great Seal<br />
Clues: none<br />
$: 1<br />
Stamina/Sanity: 5/2<br />
Personal Story: passed<br />
Speed: 2<br />
Fight: 4<br />
Lore: 5<br />
Location: Gardner's Place<br />
<span style="background-color: none; color: white;"></span><br />
<span style="background-color: none; color: white;"><b>Tony</b></span><br />
<span style="background-color: none; color: white;">Skills: Expert Occultist</span><br />
<span style="background-color: none; color: white;">Allies: -</span><br />
<span style="background-color: none; color: white;">Injury/Madness: Jinxed</span><br />
<span style="background-color: none; color: white;">Common Items: Axe, .45 Automatic, Athame</span><br />
<span style="background-color: none; color: white;">Unique Items: -</span><br />
<span style="background-color: none; color: white;">Spells: -</span><br />
<span style="background-color: none; color: white;">Other: Blessing, Blessing of Noden (+1 Combat)</span><br />
<span style="background-color: none; color: white;">Clues: none</span><br />
<span style="background-color: none; color: white;">$: 4</span><br />
<span style="background-color: none; color: white;">Stamina/Sanity: 2/7</span><br />
<span style="background-color: none; color: white;">Personal Story: passed</span><br />
<span style="background-color: none; color: white;">Speed: 4</span><br />
<span style="background-color: none; color: white;">Fight: 4</span><br />
<span style="background-color: none; color: white;">Lore: 0</span><br />
<span style="background-color: none; color: white;">Location: South Church</span><br />
<span style="background-color: none; color: white;"><br /></span>
<br />
<span style="background-color: none; color: white;"><b>Luke</b></span><br />
<span style="background-color: none; color: white;">Skills: Run</span><br />
<span style="background-color: none; color: white;">Allies: -</span><br />
<span style="background-color: none; color: white;">Injury/Madness: -</span><br />
<span style="background-color: none; color: white;">Common Items: Shotgun, Bullwhip, Understudy's Script, </span><br />
<span style="background-color: none; color: white;">Unique Items: Gladius of Carcosa, Seven Cryptical Books of Hsan, Gate Box</span><br />
<span style="background-color: none; color: white;">Spells: Arcane Insight, Find Gate, Dread Curse of Azathoth</span><br />
<span style="background-color: none; color: white;">Other: 1 gate trophy</span><br />
<span style="background-color: none; color: white;">Clues: none</span><br />
<span style="background-color: none; color: white;">$: 1</span><br />
<span style="background-color: none; color: white;">Stamina/Sanity: 5/1</span><br />
<span style="background-color: none; color: white;">Personal Story: failed</span><br />
<span style="background-color: none; color: white;">Speed: 1</span><br />
<span style="background-color: none; color: white;">Fight: 4</span><br />
<span style="background-color: none; color: white;">Lore: 4</span><br />
<span style="background-color: none; color: white;">Location: Rivertown Streets</span><br />
<br />
<br />
Rules for continuing game:<br />
Investigators stay in the last location from previous game.<br />
All Investigator cards remain (items, abilities, Personal Stories, injuries/madnesses).<br />
All board changes are reset, since the AO left - including clues, gates, monsters, rifts, terror track, etc.<br />
<br /></div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-70385424091529399072013-03-09T21:05:00.001-08:002013-03-10T10:10:39.174-07:00Saturday, March 9, 2013<span style="background-color: none; color: white;"><i style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;">Headline</i><span style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;">: "Strange Sightings! An Ancient One Fights Back!"</span></span><br />
<div class="post-header" style="font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 1.6; margin: 0px 0px 1em;">
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<u><span style="background-color: none; color: white;">Ancient One</span></u><br />
<span style="background-color: none; color: white;">Rhan-Tegoth</span><br />
<span style="background-color: none; color: white;"><br />
<u>Investigators</u>Lily Chen, the Martial Artist - Susan</span><br />
<span style="background-color: none; color: white;">Patrice Hathaway, the Violinist - Rachelle<br />Usrula Downs, the Explorer - Rob</span><br />
<span style="background-color: none; color: white;">William Yorrick, the Gravedigger - Justin ("I knew him well!")Mandy Thompson, the Researcher - Robbi</span><br />
<span style="background-color: none; color: white;"><br />
<br />
<u>End of Game</u></span><br />
<span style="background-color: none; color: white;">We fought and defeated Rhan-Tegoth. It was a relatively short game, with doom tokens adding on quickly. The "Sealing the Beast's Power" Mission made the end battle much easier!<br /><br /><u>House Rules/Game Setup</u><br />Robbi chose Rhan-Tegoth out of 6 or so AOs that we don't normally play (based on frequency of certain labels). She said he looks like he's not too bad when he's slumbering.<br /><br /><u>Expansions in play</u><br />Curse of the Dark Pharaoh<br />Dunwich Horror<br />The King in Yellow (we use the new cards from this, but we never have actually had the 'play' enter play)<br />Kingsport Horror (we left out Heralds and Guardians)<br />The Black Goat of the Woods<br />Innsmouth Horror</span><br />
<span style="background-color: none; color: white;"><br />
<u>Highlights</u></span><br />
<span style="background-color: none; color: white;">* many "Strange Sightings"! drawn 2x in 3 turns.</span></div>
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<span style="background-color: none; color: white;">Usrula Downs, the Explorer - RobWilliam Yorrick, the Gravedigger - Justin ("I knew him well!")</span></div>
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<span style="background-color: none; color: white;">Mandy Thompson, the Researcher - Robbi</span></div>
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<span style="background-color: none; color: white;">we fought 'em. we beat 'em. "end of story." - Rachelle</span></div>
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<span style="background-color: none; color: white;">Miskatonic Horror</span></div>
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<span style="background-color: none; color: white;">* rumor drawn and discarded on first turn! no mistrust!</span><br />
<span style="background-color: none; color: white;">* no gate opened on the actual first Mythos card in play. this actually happened a few times during the game - no gate opening.</span></div>
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<span style="background-color: none; color: white;">* William and Lily both lost a turn on the first turn - Justin cuz he had to go to City of Great Race and have an encounter, and Susan cuz she chose to select a reward.</span></div>
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<span style="background-color: none; color: white;">* Gladiuos of Carcosa x 3!!!!</span></div>
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<span style="background-color: none; color: white;">* AO actually "fought back" with his attack against the best stamina and then turning it into a bounce-back type action.</span></div>
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<span style="background-color: none; color: white;">* luckily, Justin's character drew a mission that made the AO's combat rating lowered by 2: "<a href="http://www.arkhamhorrorwiki.com/Sealing_The_Beast%27s_Power" target="_blank">Sealing the Beast's Power</a>"</span></div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-46102799822058842162012-11-17T16:01:00.000-08:002013-02-20T10:00:43.539-08:00Saturday, November 17, 2012<i style="background-color: #141414; color: white; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;"><br />Headline</i><span style="background-color: #141414; color: white; font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px;">: "You're drunk, Cthulhu, go home."</span><br />
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<br />
<u>Ancient One</u><br />
Cthulhu<br />
<br />
<u>Investigators</u><br />
Luke Robinson, the Dreamer - Susan<br />
Patrice Hathaway, the Violinist - Rachelle</div>
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Silas Marsh, the Sailor - Rob<br />
Rex Murphy, the Reporter - Denis</div>
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Tony Morgan, the Bounty Hunter - Justin</div>
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Dexter Drake, the Magician - Heather</div>
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Wendy Adams, the Urchin - Chris</div>
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Akachi Onyele, the Shaman - Robbi<br />
<br />
<u>End of Game</u><br />
We sealed 6 gates, and Cthulhu's doom track was filled 9/13<br />
<br />
<u>House Rules/Game Setup</u><br />
Chris specifically chose Cthulhu, since he is new to the game. Seeing as we'd probably lose, we each picked our own Investigator out of the whole lot. Our strategy: close and seal gates. Use Patrice's ability to give clues to others and Wendy's starting Elder Sign to that end.<br />
<br />
<u>Expansions in play</u><br />
Curse of the Dark Pharaoh<br />
Dunwich Horror<br />
The King in Yellow (we use the new cards from this, but we never have actually had the 'play' enter play)<br />
Kingsport Horror (we left out Heralds and Guardians)<br />
The Black Goat of the Woods<br />
Innsmouth Horror</div>
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Miskatonic Horror<br />
<br />
<u>Highlights</u><br />
* During the first turn, we missed out on getting 3 allies through Arkham encounters! (Rob, Denis, Chris) Finally, Rachelle got an ally through an encounter a little bit later on (her first ever ally).</div>
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* Silas had a dream that he went to the administration building and tried to sell them a photograph. (a Kingsport encounter sent him to the Dreamlands for 1 encounter, which sent him to the Administration Building for an encounter)</div>
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* Denis: "Dexter doesn't suck as much as expected." Dexter kicked some monster butt!</div>
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* Patrice had been giving Akachi clues to avoid losing all of her stamina, and after 2 fails in a row exclaimed "Roll better!" Immediately afterward, Akachi got a success.</div>
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* Rob draws 5 Innsmouth Looks cards and comes out Blessed!<br />
* Denis tries to get Rex un-Cursed by hanging out at the church, which doesn't end up working out (Luke un-Curses him with a gate trophy). Later on, Rex gets Blessed, but he loses the Blessing soon afterwards.<br />
* We voted on whether or not to let a rumor trip - "<a href="http://www.arkhamhorrorwiki.com/World_Torn_Asunder" target="_blank">World Torn Asunder</a>" (again?!). We decided as a group to solve it, even though it meant that no one would become Deputy of Arkham in the end. In hindsight, it was a good decision. (Rob says, as he reads what , "I think we would have been okay the other way, too... We would have had more trophies and more bad-ass people.")<br />
* Patrice gave people lots of clues - very helpful/"inspiring".<br />
* Silas kept Kingsport's rifts and Innsmouth's monsters under control - very important, and enabled other investigators to focus on closing and sealing gates. He also had a few special moments with Gladys Pickman of Kingsport.<br />
* Dexter kicked monster booty.<br />
* Luke sealed 2/6 gates.<br />
* The street rat and magician proved helpful additions to the game. Who knew?</div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-26044247004950621282012-11-17T07:08:00.002-08:002013-02-20T09:49:14.975-08:00Saturday, September 8, 2012<i>Headline</i>: "Call Hastur, Maybe?"<br />
<br />
<u>Ancient One</u><br />
Hastur
<br />
<br />
<u>Investigators</u><br />
Leo Anderson, the Expedition Leader - Susan<br />
Zoey Samaras, the Chef - Robbi<br />
Agnes Baker, the Waitress - Justin<br />
Harvey Walters, the Professor - Rob
<br />
<br />
<u>End of Game</u><br />
Harvey used the "Call Ancient One" spell to awaken Hastur when he only had half of the doom track filled.<br />
Then we kicked Hastur's ass.
<br />
<br />
<u>House Rules/Game Setup</u><br />
Justin randomly chose Hastur. Then we shuffled and dealt 3 investigators to every player. We discussed strategy, then selected 1 investigator each. Our strategy: control the # of monsters in Arkham (keep the terror track down), increase your luck with allies, spells, & unique items, gain many magical weapons, and fight him.
<br />
<br />
<u>Expansions in play</u><br />
Curse of the Dark Pharaoh<br />
Dunwich Horror<br />
The King in Yellow (we use the new cards from this, but we never have actually had the 'play' enter play)<br />
Kingsport Horror (we left out Heralds and Guardians)<br />
The Black Goat of the Woods<br />
Innsmouth Horror<br />
<br />
<u>Highlights</u><br />
* Robbi got rid of a rumor by discarding a Blessing and a Skill @ Misk U: the "World Torn Asunder" rumor<br />
* Rob quote: "Susan makes more retroactive decisions than Romney."<br />
* Harvey has a really slow speed and never really leaves the administrative building @ Misk U, except when he went to the Dreamlands and got a clue. (or just fell asleep?)<br />
* Leo keeps hanging out at the newspaper (hoping to get a job and buy unique items). But he spills ink and gets annoyed that his book reading keeps getting interrupted.<br />
* After kicking major ass, Harvey uses the spell "Call Ancient One."
<br />
<br />
<u>Justin's storytelling of the game:</u><br />
<br />
<pre style="white-space: pre-wrap; word-wrap: break-word;">It was a warm September afternoon in late 1931. Professor Harvey Walters leaned back in his wooden rolling chair in the
great empty wooden lecture hall at Miskatonic University. He had been looking up references regarding the latest trend that
was enthralling the city: a new play known as the King in Yellow. Other than some uninformative but enthusiastic reviews, it seemed
that no one knew of who its author was nor even the publisher. Truly a curiousity.
It would be several hours before the first class of the semester. So Professor Walters decided to open the book and begin
reading. The first scene was almost entirely unremarkable except that it had a mesmerizing meter to it. Between that and the
warm stuffiness of the lecture hall, the professor felt his eyes getting heavy. The play took a turn toward the fantastic with
one of the characters singing,
"Along the shore the cloud waves break,
The twin suns sink behind the lake,
The shadows lengthen
In Carcosa"
The professor closed his eyes a moment, imagining such a place. He moved his glasses down his nose and pressed on his itchy eyes.
Sparks of green relief swirled around the image of a beach on a distant planet. He felt as though he were slowly sinking backward and smiled as the dream overtook him,
never noticing the glowing green portal that had formed in the floor beneath his chair, tipping him back into the great unknown.
--
"Hastur!," shouted Zoey Samras, her cleaver neatly slicing an onion. The rest of the kitchen staff stared at her.
She had occasionally had these outbursts since she was a little girl. She knew that it was God talking to her. Her
father insisted that it was just a way to scare away husbands. That's how she became a chef.
"What did I say?" she demanded of the line cook. "You said 'Hastur', ma'am."
She shoved an onion wedge in his mouth. "You watch your mouth!". She dried her hands on a towel. "Mind the stew, there's something I need to take care of."
--
"Are you sure?," growled the weather-beaten face of Leo Anderson as he stabbed the remains of some meatloaf.
"Quite sure," snapped Zoey, poking at her tuna melt. Her tone was irritated but her eyes were darting around the diner like some terrified woodland prey.
"Something horribly wicked is coming this way and we will need the very grace of God to stop it!"
Leo snarled. He wasn't a particularly religious man. Especially not since his last trip to the Yucatan, which he drank
heavily to forget. What he found there were portents that the end of the world was coming in September. Had it not been
for the ghastly things he saw, things that murdered his fellow expedition mates, he would have called Zoey crazy and have been
done with it. Instead he took her with the utmost seriousness.
"I'll let the others know. Stay out of trouble!" He grabbed his hat and headed out the door.
--
Agnes Baker collected the tip, such that it was, and watched Zoey leave out the door to Velma's Diner. Her sixth sense,
as she was coming to call it since reading up on her heritage, was informing her that this was not just some idle talk amongst townsfolk.
She jotted some notes on her order pad and glanced at the electric clock on the wall. Her shift would be over in an hour.
Agnes had recently discovered her heritage as a witch while changing a light bulb not long ago. She paid a week and a half's wages
for some moldy old book on the occult which supposedly told how to cast a spell of withering. It looked simple enough.
She caught a toad and tried the spell on it, mortally embarrassed to even be attempting it. When the creature shrivelled to the size of a prune she knew
she felt a burning need to know more about her past lives. She was sure that's what was calling her. It was herself from eons long ago.
Whatever Leo and Zoey were talking about was connected to something that killed her before. She knew she had to be careful though.
The last thing she needed was to alert the evil of her presence. Or worse, to burn at the stake if some zealot like Zoey found out about her powers.
As her shift ended, Agnes collected her time card and purse. Where would one even look for information about something like this, she wondered.
At a bar, she reasoned. She said good night to her coworkers and headed out to Hibbs Roadhouse.
--
Zoey made the sign of the cross on the altar at the South Church. Father Michael read aloud a prayer and blessed her.
Her visions worsened since coming over from the diner. Whatever it was came from beyond space and time. It thrived on terror.
She felt that's what its goal was, it was going to seduce the city into some maddening terror somehow. She wished she knew how she even knew that.
The priest finished his benediction and she clutched at her cross, reluctantly rising from the altar.
There was only one way to get these godless liberals of Massachusetts to listen and it was going to take drastic measures to get their attention.
--
Professor Walters stared at the magnificent terrain. Sheer plateaus of red rock towered above him with streams of almost purple
water streaming off its edges. An enormous ringed moon hung in the greenish afternoon sky. Some kind of winged reptile flew in the distance.
Despite the arid climate he felt comfortable and almost weightless. It was quite pleasant. He continued on a path through the wilderness until he
turned a corner and happened on a monstrous winged bug -- it looked almost like a crab with housefly wings made out of fungus. It was clawing at a book.
The Professor felt the urge to kill the horrible thing, and looked around for a weapon. He wished for a gun and was puzzled to feel a sudden weight inside his jacket.
He reached inside and pulled out a pistol. He took aim and fired at the creature, who shrieked in surprise. He fired again and it slumped over.
He picked up the book it was clawing at. It had a strange yellow symbol, like three question marks around a point. He flipped open to the first page but heard a tearing sound.
The bug's skin swelled and pulsed at a mound on its back. The professor stood horrified as the hump split open to reveal the hilt of a sword.
He carefully reached out and grabbed at it, using his foot to draw the blade out of the carcass. He shook his head at the sight and continued on the strange path.
--</pre>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-19049397811915010132012-06-03T09:28:00.000-07:002013-02-20T09:48:53.481-08:00Saturday, June 2, 2012<span style="color: white;"><i style="font-family: inherit; line-height: 18px;">Headline</i><span style="font-family: inherit; line-height: 18px;">: "TEAMWORK and Good Luck Save Us All!"</span></span><br />
<div style="line-height: 18px;">
<span style="color: white; font-family: inherit;"><u></u><br /><u>Ancient One</u></span></div>
<div style="line-height: 18px;">
<span style="color: white; font-family: inherit;">Atlach-Nacha<br /><br /><u>Investigators</u><br />Leo Anderson, the Expedition Leader - Susan (chosen because he's good all-around, and helpful)</span><br />
<span style="color: white; font-family: inherit;">Luke Robinson, the Dreamer - Susan (chosen so we could have someone go to Other Worlds)<br />Lola Hayes, the Actress - Rob (chosen for skills)<br />Silas Marsh, the Sailor - Rob (chosen for mobility)<u><br /></u><br /><u>End of Game</u><br />We fought Atlach-Nacha, and he ate all but 3 of our allies (we had 8 total). We kicked butt. In 3 hours.</span></div>
<div style="line-height: 18px;">
<span style="color: white; font-family: inherit;"><br /></span></div>
<div style="line-height: 18px;">
<span style="color: white; font-family: inherit;">Of particular help in the end fight: </span></div>
<div>
<ul>
<li><span style="color: white; font-family: inherit;"><span style="line-height: 18px;">Luke used the Library Use skill and Storm of Spirits spell, along with some help from Prof. Armitage (so much for your Magical Resistance, Atlach-Nacha!). He didn't fight much in the game, and pretty much went wherever Lola went, but in the end, the dreamer was one of the best fighters - </span><span style="line-height: 18px;">because</span><span style="line-height: 18px;"> he used his Lore instead of his Fight.</span></span></li>
<li><span style="line-height: 18px;"><span style="color: white; font-family: inherit;">Lola had mad skillz.</span></span></li>
<li><span style="color: white; font-family: inherit;"><span style="line-height: 18px;">Silas had </span>
Richard Upton Pickman (<span style="line-height: 18px;">so much for your Physical </span><span style="line-height: 18px;">Resistance</span><span style="line-height: 18px;">, Atlach-Nacha!)</span></span></li>
<li><span style="font-family: inherit;"><span style="color: white; line-height: 18px;">Leo had lots of tasty allies.</span></span></li>
</ul>
</div>
<div style="line-height: 18px;">
<span style="color: white; font-family: inherit;"><u></u><br /><u>House Rules/Game Setup</u><br />It had been a while since we played, so I suggested that we choose our favorite Investigators, without knowing who the Ancient One would be. Then I shuffled the A.O.s, fanned them out, and Rob chose one at random. Our strategy, once we chose Atlach-Nacha: gain allies and fight him.</span></div>
<div style="line-height: 18px;">
<u><span style="color: white; font-family: inherit;"><br /></span></u></div>
<div style="line-height: 18px;">
<u><span style="color: white; font-family: inherit;">Expansions in play</span></u></div>
<div style="line-height: 18px;">
<span style="color: white; font-family: inherit;">Curse of the Dark Pharaoh<br />Dunwich Horror<br />The King in Yellow (we use the new cards from this, but we never have actually had the 'play' enter play)<br />Kingsport Horror - we left out Heralds and Guardians<br />The Black Goat of the Woods<br />Innsmouth Horror<br /><u><br /></u><u>Highlights</u></span></div>
<div>
<span style="color: white; font-family: inherit;"><span style="line-height: 18px;">* We had a nice day and a </span><span style="line-height: 18px;">tasty</span><span style="line-height: 18px;"> dessert before the game, so we were feeling good and the game was </span><span style="line-height: 18px;">surprisingly</span><span style="line-height: 18px;"> kind to us.</span></span></div>
<div>
<span style="font-family: inherit;"><span style="color: white; line-height: 18px;">* We started with a good number of weapons between the 4 Investigators - nothing huge, but a good amount.</span></span></div>
<div>
<span style="font-family: inherit;"><span style="color: white; line-height: 18px;">* Lola "Called a Friend," Luke, to her underwear - I mean, the Underworld. Since Luke had the Gate Box, he could be called to an other world and return through any gate. We almost closed all of the gates at one point. Due to all of the closed gates, it was easy to buy allies.</span></span></div>
<div>
<span style="font-family: inherit;"><span style="color: white; line-height: 18px;">* Leo used clues in order to defeat a Yithian monster. I expressed that it was a funny/lame way to win, and Rob said, "Leo read a book that said 'if you ever meet a Yithian, kick it in the knee cap.'"</span></span></div>
<div>
<span style="font-family: inherit;"><span style="color: white; line-height: 18px;">* Leo gained an ally at the start (Duke), and at least one or two more in encounters. For example, in Independence Square, he helped someone fight a Child of the Goat that popped up (shwing!), then rolled the success from combat to get an ally. </span></span></div>
<div>
<span style="color: white; font-family: inherit;"><span style="line-height: 18px;">* Silas is an "able seaman," so any female investigators in his area gain pregnancy and lose movement. (Actual special ability: "</span>Movement<span style="line-height: 19px;">: When in an </span>Aquatic<span style="line-height: 19px;"> </span>location<span style="line-height: 19px;">, Silas may pay 2 </span>movement<span style="line-height: 19px;"> points to move to any other aquatic location. Silas also gains a +2 bonus to all </span>skill checks<span style="line-height: 19px;"> in aquatic locations.")</span></span></div>
<div>
<span style="line-height: 19px;"><span style="color: white; font-family: inherit;">* Leo had a Carcosan Page, who delivered stuff and helped people share. Good job, expedition leader.</span></span></div>
<div>
<span style="color: white; font-family: inherit;"><span style="line-height: 19px;">* It's worth noting again that the </span><span style="line-height: 18px;">Library Use skill + Storm of Spirits spell = awesome.</span></span></div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-9070022545235117792012-06-03T08:47:00.001-07:002013-02-20T09:48:17.370-08:00Saturday, January 28, 2012 ...later<span style="font-family: inherit;"><br /></span>
<br />
<div class="post-body entry-content" id="post-body-49579279882945692" itemprop="articleBody" style="background-color: #141414; position: relative; width: 536px;">
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;"><i>Headline</i>: "How 'Bout Nyarlathotep? He's Always Fun." - Rob<br /><u></u><br /><u>Ancient One</u></span></div>
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;">Nyarlathotep</span><br />
<br />
<u>Investigators</u><br />
Roland Banks, the Fed - Susan<br />
Lola Hayes, the Actress - Rob<br />
Hank Samson, the Farmhand - Robbilee<br />
Luke Robinson, the Dreamer - Denis<u><br /></u><br />
<br />
<u>End of Game</u><br />
We won!</div>
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;">I'm pretty sure we ended up fighting the A.O. We assumed that with a short doom track, we'd have to fight him, and then the game ended up giving us Mythos cards that didn't add doom tokens.<br /><u></u><br /><u>House Rules/Game Setup</u><br />See the post headline for how we chose the A.O.</span></div>
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;"><br />We were dealt random investigators and chose one from the 4 we were dealt, since we chose the A.O. specifically. We found it amusing how we went from a "smartypants" theme (see the game we played before this) to the ones we were dealt. It seemed that there was a theme to the 4 we each got, and that each set of characters would make an interesting movie:</span></div>
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;"><br /></span></div>
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;">Susan got an action movie: Fed, Private Eye, Gangster, Bounty Hunter</span></div>
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;">Rob got a romantic comedy: Bootlegger, Dilettante, Actress, Scientist</span></div>
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;">Robbi got a documentary, or possibly gay porn: Farmhand, Astronomer, Doctor, Magician</span></div>
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;">Denis got a Russian Soviet-era independent film: Gravedigger, Handyman, Dreamer, Spy</span></div>
<div style="color: white; line-height: 18px;">
<u><span style="font-family: inherit;"><br /></span></u></div>
<div style="color: white; line-height: 18px;">
<u><span style="font-family: inherit;">Expansions in play</span></u></div>
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;">Curse of the Dark Pharaoh<br />Dunwich Horror<br />The King in Yellow (we use the new cards from this, but we never have actually had the 'play' enter play)<br />Kingsport Horror - we left out Heralds and Guardians<br />The Black Goat of the Woods<br />Innsmouth Horror<br /><u><br /></u><u>Highlights</u></span></div>
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;">* Roland couldn't get past a warlock.</span></div>
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;">* Roland's encounter in The Dreamlands: Space 1 - gained 2 sanity, space 2 - went to the Hospital and gained 4 stamina.</span></div>
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;">* Roland escapes devouring several times, two of which were in a row.</span></div>
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;">* We constantly got Mythos cards that had a gate opening at the Unnameable and a clue appearing at the Woods. Again, several times in a row.</span></div>
<span style="color: white;"><span style="font-family: inherit; line-height: 18px;">* Hank's encounter in the Other World: "You inadvertently summon the Haunter of the Dark to carry you through the void. You must lose sanity equal to your current stamina, or stamina equal to your current sanity, but gain 2 clue tokens for each monster in the sky."</span></span><br />
<div style="color: white; line-height: 18px;">
<span style="font-family: inherit;">* With 2 doom tokens needed to fill the doom track, we assumed the game would be over any time. "There's no time to seal gates!" ...2 hours and at least 10 turns later, we won.</span></div>
</div>
Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-495792798829456922012-06-03T08:27:00.003-07:002013-02-20T09:48:00.182-08:00Saturday, January 28, 2012<span style="color: white; font-family: inherit;"><i style="line-height: 18px;">Headline</i><span style="line-height: 18px;">: "Abandon All Hope, Ye Who Enter Here"</span><br style="line-height: 18px;" /><u style="line-height: 18px;"></u><br style="line-height: 18px;" /><u style="line-height: 18px;">Ancient One</u><br style="line-height: 18px;" /><span style="line-height: 18px;">Yibb-Tstll </span>
<span style="line-height: 19px;">♀</span> <br style="line-height: 18px;" /><br style="line-height: 18px;" /><u style="line-height: 18px;">Investigators</u><br style="line-height: 18px;" /><span style="line-height: 18px;">George Barnaby, the Lawyer - Susan</span><br style="line-height: 18px;" /><span style="line-height: 18px;">Monterey Jack, the Archaeologist - Rob</span><br style="line-height: 18px;" /><span style="line-height: 18px;">Norman Withers, the Astronomer - Robbilee</span><br style="line-height: 18px;" /><span style="line-height: 18px;">Mandy Thompson, the Researcher - Denis</span><u style="line-height: 18px;"><br /></u><br style="line-height: 18px;" /><u style="line-height: 18px;">End of Game</u><br style="line-height: 18px;" />We abandoned the game at 6 out of 11 doom tokens, with no gates closed or sealed in 1 hour of play. Two rumors came out (one at a time), and there were plenty of clues for Yibb-Tstll to use against us. However, there was no way to pick up the clues, due to the mummies in our environment (see below).<br style="line-height: 18px;" /><u style="line-height: 18px;"></u><br style="line-height: 18px;" /><u style="line-height: 18px;">House Rules/Game Setup</u><br style="line-height: 18px;" />Other possible headlines: </span><br />
<span style="color: white; font-family: inherit;">"A Bunch of Brains Can't Save You!" (lawyer, archaeologist, astronomer, researcher)</span><br />
<span style="color: white; font-family: inherit;">"This Game Continues to Suck." - Rob</span><br />
<span style="color: white; font-family: inherit;">"Yibb's Secret Band of Mummies Keep Investigators from Fighting Back" (get it? "band"? lol...)</span><br />
<span style="color: white; font-family: inherit;"><br /><span style="line-height: 18px;">We most likely chose an Ancient One at random, but it's possible that Denis chose this one, since he hadn't played in a while.</span><br style="line-height: 18px;" /><br style="line-height: 18px;" /><span style="line-height: 18px;">Investigators were most likely chosen from 4 possible randomly dealt investigators, after finding out the Ancient One's abilities and discussing winning tactics.</span><br style="line-height: 18px;" /><u style="line-height: 18px;"></u><br style="line-height: 18px;" /><u style="line-height: 18px;">Expansions in play</u><br style="line-height: 18px;" /><span style="line-height: 18px;">Curse of the Dark Pharaoh</span><br style="line-height: 18px;" /><span style="line-height: 18px;">Dunwich Horror</span><br style="line-height: 18px;" /><span style="line-height: 18px;">The King in Yellow (we use the new cards from this, but we never have actually had the 'play' enter play)</span><br style="line-height: 18px;" /><span style="line-height: 18px;">Kingsport Horror - we left out Heralds and Guardians</span><br style="line-height: 18px;" /><span style="line-height: 18px;">The Black Goat of the Woods</span><br style="line-height: 18px;" /><span style="line-height: 18px;">Innsmouth Horror</span><br style="line-height: 18px;" /><u style="line-height: 18px;"><br /></u><u style="line-height: 18px;">Highlights</u></span><br />
<span style="color: white; font-family: inherit; line-height: 18px;">* The game began in a promising way, with unique items and skills during Arkham encounters.</span><br />
<span style="color: white; font-family: inherit; line-height: 18px;">* Rob toasts and shows off an actual glass of whiskey: "I'm preventing sanity loss."</span><br />
<span style="color: white; font-family: inherit; line-height: 18px;">*</span><span style="color: white; font-family: inherit; line-height: 18px;"> Mummies are worse than rumors! Due to a "<a href="http://www.arkhamhorrorwiki.com/Clothing_Drive" style="font-family: inherit; line-height: 18px;" target="_blank">clothing drive</a><span style="color: white; font-family: inherit; line-height: 18px;">," we could barely move for 3 full rounds at the beginning of the game.</span></span>Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-23763839367905977722012-06-03T07:44:00.002-07:002012-11-17T15:57:11.248-08:00Sunday, October 30, 2011<i>Headline</i>: "i think we did alright..." - suz, 7 months later<br />
<u><br /></u>
<u>Ancient One</u><br />
Bokrug & his beings of IB<br />
<br />
<u>Investigators</u><br />
Skids O'Toole, the Ex-Con - Susan<br />
Silas Marsh, the Sailor - Rob<br />
Tommy Muldoon, the Rookie Cop - Bryan<br />
Ursula Downs, the Explorer - Robbilee<br />
Rita Young, the Athlete - Rachelle<br />
Lola Hayes, the Actress - Justin<br />
<u><br /></u>
<u>End of Game</u><br />
This is being posted significantly after-the-fact, and I don't remember. Maybe Justin remembers and will comment.<br />
<u><br /></u>
<u>House Rules/Game Setup</u><br />
Again, I do not recall, but I vaguely remember that we played because "hey! Halloween is tomorrow! we should totally play Arkham Horror!"<br />
<br />
So we might have gone through and chosen an Ancient One that we had not used very often. There were a bunch of them that were new from the latest expansion that we hadn't used yet. If someone remembers better, please let me know.<br />
<br />
Investigators were most likely chosen from 4 possible randomly dealt investigators, after finding out the Ancient One's abilities and discussing winning tactics.<br />
<u><br /></u>
<u>Expansions in play</u><br />
Curse of the Dark Pharaoh<br />
Dunwich Horror<br />
The King in Yellow (we use the new cards from this, but we never have actually had the 'play' enter play)<br />
Kingsport Horror - we left out Heralds and Guardians<br />
The Black Goat of the Woods<br />
Innsmouth Horror<br />
<u><br /></u>
<u>Highlights</u><br />
This is all that I wrote:<br />
"Robbi bought lots of stuff. That's pretty exciting." - RobAlbany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-91422671670895197202011-07-11T11:39:00.000-07:002013-02-20T09:47:09.254-08:00Friday and Saturday, July 8-9, 2011<i>Headline:</i> "Eihort Sealing Gates ♥"<br />
<br />
<u>Ancient One</u><br />
Eihort<br />
<br />
<u>Investigators</u><br />
Zoey Samaras, the Chef - Susan<br />
Marie Lambeau, the Entertainer, then Lola Hayes, the Actress - Rob <br />
Patrice Hathaway, the Violinist - Rachelle<br />
Finn Edwards, the Bootlegger - Justin <br />
Wilson Richards, the Handyman - Robbilee<br />
<br />
<u>End of Game</u><br />
We closed and sealed 6 gates. We had one or two spots left on the doom track. Patrice's generous clues were again very helpful, and Lola's "Find Gate" spell sped things up.<br />
<br />
<u>House Rules/Game Setup</u><br />
Robbi narrowed the choice of Ancient Ones, and Rachelle made the final choice of Eihort. Justin laid out 8-10 investigators from which we each chose our characters. No Herald, no Guardian, no King in Yellow. We all got very tired, having started the game late Friday (9ish), and we put the game on hold at about 1am. Luie and Greta left it alone, so we finished Saturday night.<br />
<br />
<u>Expansions in play</u><br />
Curse of the Dark Pharaoh<br />
Dunwich Horror<br />
The King in Yellow (we use the new cards from this, but we never have actually had the 'play' enter play)<br />
Kingsport Horror - although there were no Heralds/Guardians<br />
The Black Goat of the Woods<br />
Innsmouth Horror<br />
<br />
<u>Highlights</u><br />
* On the first turn, Rob was the first player. He summoned a Shan and got devoured. Poor Marie!<br />
* On Rob's second turn, he jumped into a gate, looking forward to using "Find Gate" and beating Susan's character back to Arkham to get Blessed due to a Mythos card. However, he got lost in time & space, due to an other world encounter.<br />
* Finn's ability to move when a moon monster moves was pretty cool.<br />
* Lola became deputy. :)<br />
* Justin's character again quells the rifts by spending quality time in Kingsport.<br />
* Patrice had many admirers: Eric Colt, Anna Kaslow, etc.<br />
* Just as she was about to get out of jail, Patrice got lost in time & space. That was a busy spot on the board this game.<br />
* Patrice also got banned from Miskatonic U, just like when Robbi played Patrice in our last game.<br />
* A lot of people got injuries and madnesses: Finn suffered hearing loss, Zoey had double vision (put the knife down!!), Patrice was delirious (too much practicing?), and Wilson had necrophobia.Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com2tag:blogger.com,1999:blog-4135536376730154440.post-36530579319109989322011-07-11T11:18:00.001-07:002013-02-20T09:46:53.125-08:00Friday, June 10, 2011since i was so tired that i fell asleep <i>while playing</i> this game, i don't remember what happened.<br />
<br />
Rob says we fought the AO and won. go us!Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-71326564814672784342011-04-16T14:11:00.000-07:002013-02-20T09:46:34.772-08:00Friday, April 15, 2011<i>Headline:</i> "An unlikely bunch of investigators narrowly escape Cthulhu's awakening"<br />
<br />
<u>Ancient One</u><br />
Cthulhu<br />
<br />
<u>Investigators</u><br />
Norman Withers, the Astronomer - Susan<br />
Lola Hayes, the Actress - Rob <br />
Akachi Onyele, the Shaman - Denis<br />
Patrice Hathaway, the Violinist - Robbilee<br />
Wilson Richards, the Handyman - Justin <br />
Jim Culver, the Musician - Boston<br />
<br />
<u>End of Game</u><br />
We closed and sealed 6 gates. There were 12 doom tokens out of 13 on on Cthulhu's doom track.<br />
<br />
<u>House Rules/Game Setup</u> <br />
It's been a while since we've fought Cthulhu, and we've won several of the last games we've played. We were looking for a tough game. So we specifically chose Cthulhu as the Ancient One, and then we discussed winning tactics and chose investigators from all possible cards. (Hence all of the lore-heavy, mystic-types.)<br />
<br />
<u>Expansions in play</u><br />
Curse of the Dark Pharaoh<br />
Dunwich Horror<br />
The King in Yellow (we use the new cards from this, but we never have actually had the 'play' enter play)<br />
Kingsport Horror - we left out Heralds and Guardians this time, since it was Boston's 'first time.'<br />
The Black Goat of the Woods<br />
Innsmouth Horror<br />
<br />
<u>Highlights</u><br />
* There were several expressions of doubt in Boston's ability to win a particular skill check. He had one die to roll. He says, "I only roll 6's" and then proceeds to roll a 6.<br />
* Norman became deputy in 5 turns - he started with Find Gate, Wither, Golden Sword of Y'ha-Talla, Tommy Gun, and Strong Will. flippin' sweet.<br />
* Denis suddenly loses all of his character's stamina, and Rob turns to him and says, in a spirited manner, "Injuries are fun!" But Akachi suffers a concussion and loses all focus.<br />
* Everyone chooses spiritual investigators, to get through Other Worlds more easily and to help close and seal gates. However, Justin says, "I'm Wilson Richards, bitch." Someone's got to stay home and clean up the streets.<br />
* There is a mysterious rash of thefts... and Jim is implicated. He then falls into a coma and stays at the hospital for the remainder of the game.<br />
* Patrice made a lot of allies through encounters - 3 total.Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com1tag:blogger.com,1999:blog-4135536376730154440.post-15990864823823313462011-03-28T16:54:00.000-07:002013-02-20T09:46:03.737-08:00Saturday, March 26, 2011<i>Headline</i>: "Exciting new adventurers make many delicious friends"<br />
<br />
<u>Ancient One</u><br />
Atlach-Nacha<br />
<br />
<u>Investigators</u><br />
Anges Baker, the Waitress - Susan (chosen for being a badass)<br />
Silas Marsh, the Sailor - Rob (chosen to travel easily between boards, what with 3 board expansions and all)<br />
William Yorick, the Gravedigger - Denis<br />
Patrice Hathaway, the Violinist - Robbilee (¡cluez!)<br />
...latecomers:<br />
Ursula Downs, the Explorer - Justin <br />
Roland Banks, the Fed - Rachelle (Rach asked Susan to choose for her - never running out of clues or $)<br />
<br />
<br />
<u>End of Game</u><br />
We successfully defeated Atlach-Nacha, and no investigators were sacrificed.<br />
However, all allies were sacrificed. We would like to observe a moment of silence for:<br />
<br />
...<a href="http://www.arkhamhorrorwiki.com/Tom_%22Mountain%22_Murphy">Tom "Mountain" Murphy</a>...<br />
...<a href="http://www.arkhamhorrorwiki.com/Erica_Carlyle">Erica Carlyle</a>...<br />
...<a href="http://www.arkhamhorrorwiki.com/Professor_Armitage">Professor Armitage</a>...<br />
...<a href="http://www.arkhamhorrorwiki.com/Terrible_Old_Man">Terrible Old Man</a>...<br />
...<a href="http://www.arkhamhorrorwiki.com/Professor_Rice">Professor Rice</a>...<br />
...<a href="http://www.arkhamhorrorwiki.com/Ruby_Standish">Ruby Standish</a>...<br />
<br />
<u>House Rules/Game Setup</u> - We just bought the Innsmouth Horror expansion<br />
Ancient One chosen randomly, after the new AOs from Innsmouth Horror were added [Rob shuffled the deck of AOs, Susan drew Glaaki, but we had him last time, so our second card was Atlach-Nacha]<br />
Investigators chosen from 4 possible randomly dealt NEW (Innsmouth) investigators, after finding out the Ancient One's abilities and discussing winning tactics.<br />
Rachelle and Justin entered the game around the 7th doom token.<br />
<br />
<u>Expansions in play</u><br />
Curse of the Dark Pharaoh<br />
Dunwich Horror<br />
The King in Yellow (we use the new cards from this, but we never have actually had the 'play' enter play)<br />
Kingsport Horror - we left out Heralds and Guardians this time, so we could learn the additional IH rules<br />
The Black Goat of the Woods<br />
<b>Innsmouth Horror</b><br />
<br />
<u>Highlights</u><br />
* Silas became both the Captain of the White Ship and the Deputy. Fitting, since he's a sailor and wins for "well-traveled."<br />
* Denis optimistically took his character to the Woods first, like Justin had done a few times recently, and had a bad encounter, like Justin always does there.<br />
* Patricia ROCKED, and was very Inspiring throughout the game.<br />
* Patricia was also often sent to the streets to busk after being kicked out of locations due to band encounters. 4 times in a row!<br />
* Agnes had 3 Wither spells!<br />
* Ursula cleaned up the rift openings in Kingsport with the tommy gun but didn't get to use it!<br />
* We all earned skills right at the end, thanks to defeating the rumor <a href="http://www.arkhamhorrorwiki.com/The_Terrible_Experiment">The Terrible Experiment</a>. Agnes, Silas, and William went to Misk U, kicked @$$ and took names - I mean, monster trophies. In particular, Silas took out a Leng Spider with a toughness of 4 due to Atlach-Nacha, Agnes took out a Ghost and a Dark Young, and William took out another Dark Young and a Deep One. Rockin'!Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com0tag:blogger.com,1999:blog-4135536376730154440.post-87232597331174825652011-03-19T07:50:00.000-07:002013-02-20T09:45:49.728-08:00Friday, March 11, 2011<i>Headline</i>: "This is the game that never ends, yes it goes on and on, my friends..."<br />
<br />
<u>Ancient One</u><br />
<a href="http://www.arkhamhorrorwiki.com/Glaaki">Glaaki</a> [randomly chosen by Rachelle]<br />
<br />
<u>Investigators</u><br />
Jim Culver, the Musician - Susan (chosen for the "Dead Man's Stomp," to stomp Cultists)<br />
"Ashcan" Pete, the Drifter - Rob (chosen to select from unique items, to find magical weapons for the end fight)<br />
Joe Diamond, the Private Eye - Justin (twice in row... time to branch out ;))<br />
Amanda Sharpe, the Student - Robbilee (¡skillz!)<br />
Mandy "Tits McGee" Thompson, the Researcher - Rachelle (chosen for the re-roll option, of course)<br />
Harvey Walters, the Professor - Denis (¡sanity!)<br />
<br />
<u>End of Game</u><br />
We successfully defeated Glaaki, and no <a href="http://www.arkhamhorrorwiki.com/Servant_of_Glaaki">Servants of Glaaki</a> ever entered play (Praise Lovecraft!).<br />
<br />
We intended to fight Glaaki from the beginning, rather than trying to control gates. Having 6 players rather than our usual 4, the limits were different from "normal," and this seemed to be the best way to go.<br />
<br />
However, the game was dragging on, with many gate surges and no new gates, as well as <a href="http://www.arkhamhorrorwiki.com/Image:Mythos88.png">rumors</a> that diverted our resources and efforts. We were all getting tired, so we decided to just end things in Arkham and the Other Worlds and wake Glaaki up. Yes, this is illegal. There were only 8 out of 12 doom tokens on at the time. We had few magical weapons, but slowly and surely we hacked away at Glaaki, <a href="http://www.arkhamhorrorwiki.com/Shrivelling">shriveling</a> him, and then attacking him with an <a href="http://www.arkhamhorrorwiki.com/Elephant_Gun">Elephant Gun</a>. The Terror Track got pretty high, but we made it with rounds to spare.<br />
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<u>House Rules/Game Setup</u><br />
Ancient One chosen randomly by Rachelle, since she isn't always in town when we play.<br />
Investigators chosen from 3 possible randomly dealt investigators, after finding out the Ancient One's abilities and discussing winning tactics.<br />
I forget how we chose the Guardian and Herald...<br />
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<u>Expansions in play</u><br />
Dunwich Horror<br />
Kingsport Horror - this time we tried out both a Guardian (Bast) and a Herald (Tulzscha)<br />
Curse of the Dark Pharaoh<br />
The King in Yellow<br />
Black Goat of the Woods<br />
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<u>Highlights</u><br />
* Due to Glaaki and Tulzscha, <a href="http://www.arkhamhorrorwiki.com/Cultist">Cultists</a> were complicated.<br />
* "Ashcan" Pete was barred from Miskatonic U for burning books. ("Ashcan"! ha!)<br />
* Mandy got sucked through to Another Time and stayed there for a good 4-5 turns. (not exactly a 'highlight,' but something of note..)<br />
* Several of us went to get a Bank Loan to pay off the Mad Bomber, and hoping to have leftover cash for Magical Weapons, and ended up defaulting. There was a lot of meeting up and hastily handing over all items before defaulting.<br />
* No one wants the <a href="http://www.arkhamhorrorwiki.com/Milk_of_Shub-Niggurath">Milk of Shub-Niggurath</a>. Who would?<br />
* There were a lot of Allies. Not enough weapons, but plenty o friends. Too bad we weren't fighting <a href="http://www.arkhamhorrorwiki.com/Atlach-Nacha">Atlach-Nacha</a>.<br />
* There were lots of double-entendres. Amanda Sharpe caught John LeGrasse "playing with a bone." She then "pumped Eric Colt for information." <br />
* There were lots of double-encounters. "Go to X location and have another encouter there."Albany Horrorhttp://www.blogger.com/profile/04512637652782327541noreply@blogger.com3